Describe the bug
The grid size can be modified in the scene settings, which effectively resizes tokens in the scene to fit that grid. The Adversary and Minion icons don't resize with the token, leading to visibility issues at smaller grid sizes. This probably also occurs in the opposite direction (larger grid) but didn't test that.
To Reproduce
Steps to reproduce the behavior (any order):
Add an actor with adversary or a minion group actor the scene
Change the scene grid size to anything other than the default 100
Expected behavior
The token badges should appear at the same position and relative size to the token regardless of the chosen scene grid size
Screenshots
100 grid size (default)
50 grid size
20 grid size
Minion group 20 grid size
Desktop (please complete the following information):
Foundry Version: v12.327
System Version: 1.901
Hosted on Forge: no
Additional context
Notably, the nameplate (core) also doesn't resize. but it also doesn't collide with any other element of the token at any grid size, and the nameplate can be modified by other popular modules.
Describe the bug The grid size can be modified in the scene settings, which effectively resizes tokens in the scene to fit that grid. The Adversary and Minion icons don't resize with the token, leading to visibility issues at smaller grid sizes. This probably also occurs in the opposite direction (larger grid) but didn't test that.
To Reproduce Steps to reproduce the behavior (any order):
Expected behavior The token badges should appear at the same position and relative size to the token regardless of the chosen scene grid size
Screenshots 100 grid size (default)
50 grid size
20 grid size
Minion group 20 grid size
Desktop (please complete the following information):
Additional context Notably, the nameplate (core) also doesn't resize. but it also doesn't collide with any other element of the token at any grid size, and the nameplate can be modified by other popular modules.