Closed florianpiekert closed 10 months ago
I'm 99% sure this isn't a bug. Using the imported ship attachments isn't supported yet
This was fixed at some point.
I'm still having the issue that @florianpiekert explained on the latest release of the foundry mod with the most recent oggdude dataset
Seems that the default import {"type"}
in the oggdude json files is itemattachement
not shipattachment
which seems to be used by this mod
It seems that ship attachments can be identified from item attachments during import by {"system": {"type": "vehicle"}}
or by {"img": "/systems/starwarsffg/images/mod-vehicle.png"}
since only using {"type"}
as an identifier will make everything an itemattachment
Before 1.4 I used self created vehicle items (shipattchments/shopweapon) and they showed up on the vehicle sheet where they supposed to be (Attachments/Weaponry).
After updating to 1.4 and reimporting the oggdude dataset I wanted to switch to the item-imports from oggdude.VehicleWeapons and oggdude.itemAttachments, but they show up as Freight, not as what they are supposed to be.
The Vehicle weapons shows in the Ship Weapons section, but the Ship Attachments shows up as Cargo Hold Items. So that should be logged as a bug. I'm guessing that they are imported as the wrong type of objects. That's the issue, if you create your own shipattachment item, and drag on the ship, it shows in the correct section.