Closed ErrorUsernameNotFound closed 4 years ago
Thanks for the detailed bug report, here's a fixed build: http://ci.pc-logix.com/job/OCGlasses/29/artifact/build/libs/OpenGlasses-MC1.12.2-2.2-29.jar
I'll leave this bug open until a official release is on curseForge, which may take a few days as i want to sort out some other issues before
version 2-2.2-36 is now on curseForge, which includes a fix
Describe the bug After displaying a certain amount of 3D widgets, no more will render. When the glasses are reequiped, the widgets do render for about 1 second, and than most of them disappear again. This is shown in Visual 2. Also when a widget that is visible is removed, one that wasn't rendered wil be rendered. which one is removed effects if a "new" widget will appear. It seams that only when newer widgets are removed (so higher number), a new one will be rendered. (visual 3, hard to explain :/ ) Most strangely is seems to be affected by de size and the distance between each widget. In visual 4 to 8 I change these two properties around, resulting in varying amounts of maximum widgets. The modlist can be found below the Visuals, and the script used in these test is at the bottom.
Visual 1: the components in the computer, just in case
Visual 2: What the bug looks like, and the effect of reequipping the glasses
Visual 3: The effect of removing certain widgets
Visual 4: size 1 stepscale 1; 11 widgets shown
Visual 5: size 0.5 stepscale 1; 16 widgets shown
Visual 6: size 0.2 stepscale 1; 25 widgets shown
Visual 7: size 0.2 stepscale 3; 15 widgets shown
Visual 8: size 0.2 stepscale 0.5; 36 widgets shown
Modlist START OF CODE Forge 14.23.5.2838 (MC 1.12.2) Baubles 1.5.2 CodeChicken Lib 3.2.2.353 CoFH Core 4.6.3.27 CoFH World 1.3.1.7 Computronics 1.6.6 CrashToMainMenu 1.0.0 Just Enough Items 4.15.0.268 Just Enough Resources 0.9.2.60 Mantle 1.3.3.55 OpenComputers 1.7.4.153 OpenGlasses 2.2-25 OpenModsLib 0.12.2 Redstone Flux 1.0.6 Thermal Dynamics 2.5.5.21 Thermal Expansion 5.5.4.43 Thermal Foundation 2.6.3.27 Thermal Innovation 0.3.3.12
Code used to test com = require("component") glass = com.glasses widgets = {}
print("Size Scale:") scale = tonumber(io.read()) --multiplier for size print("\n".."Stepscale:") stepFactor = tonumber(io.read()) --multiplier for distance between widgets
glass.removeAll()
for i=1, 50 do widgets[i] = glass.addText3D() xray = widgets[i].setVisibleThroughObjects(true) text = widgets[i].setText(i) size = widgets[i].addScale(scale,scale,scale) position = widgets[i].addTranslation(i*stepFactor, 0 ,0) os.sleep() print("widget "..i.." created") end
io.read() glass.removeAll() os.execute("clear") END OF CODE
Awesome mod/addon, I love it, keep it up