Open itsmeow opened 4 years ago
unfortunately this cant be fixed easily, i could make them visible behind walls BUT minecraft doesn't do depth sorting, so stuff would just overlap each other depending on what was drawn first.
if this will ever be fixed then after adding manual depth sorting for openglasses widgets, so i'll leave the bug open as enhancement
Describe the bug If you set something to be visible through objects, it does not work with transparent widgets. Tested with Cube3D and Text3D
In which environment did the Bug appear? Multiplayer server
To Reproduce Steps to reproduce the behavior:
Expected behavior When set to true, 3d widgets with transparency should be visible through walls.
Screenshots / Code Snippet If applicable, add the code you used and screenshots of how your setup looks like
Without transparency: With transparency:
Minecraft: