Open CeeJay009 opened 1 year ago
The configuration for the linked mods lets you edit how often the price fluctuation is done. What more are you looking for?
- Cycle : the cycle of fluctuation. For example, if you set 7, then fluctuation table changes once a week. (Default : 1)
- Min : the minimum ratio of the price if you ship goods (Default : 0%)
- Max : the maximum ratio of the price if you ship goods (Default : 200%)
- Categories : category indexes and individual price ratio settings to price change
(Default : Vegetable, Fruit, Flower, Forage, Fish, Animal product, Artisan good, Gem, Metal, Syrup, and Cooking)
(Reference : https://stardewvalleywiki.com/Modding:Object_data#Categories)
- WithObjects : object indexes and individual price ratio settings to be added separately (Default : Golden Pumpkin)
- WithoutObjects : object indexes to be removed (Default : Coal, Ores, Sap, Cinder Shard, Bone Fragment, Legendary Fishes, Qi Fruit, Wine, Jelly, Pickle, Juice, Roe, AgedRoe)
A mod similar to the price fluctuation made by lech43 at: https://www.nexusmods.com/stardewvalley/mods/6396 Just simply makes the prices change each day fluctuating between a higher or lower price that can be adjusted on how high or low it goes for. A simple mod that completely changes how it is played, encouraging variety and strategic selling times.