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The NPCestreal Mod #328

Open HiImBilly opened 4 years ago

HiImBilly commented 4 years ago

The mod adds a new NPC with a bunch of new items and more love to other NPCs! You can get Sandy, Krobus and the Dwarf into events like the Luau and Flower Dance if you have high friendship and meet a requirement. Sandy: To get Sandy to Events, you must be at 5 hearts with her first. After that, go to the Desert after an event happens. They will mention how they feel they are "Missing Out" and wish they could come for events like those. Then, talk to Pam at the Bus, and you will get an extra Question Prompt: "Buy Extra Bus-Pass" Pam will ask why, and you respond with Sandy wanting to come. She will offer the Life-Time Bus Pass, but for 50,000 G. If you buy it, you will obtain the item. Just go to Sandy and give her it. And bam! Sandy is at events! For Krobus, you also need 5 hearts. After an event, he is curious of the surface. You can ask The Wizard if he could help, and he gives you the Shadow Umbrella Recipe. (10 cloth, 3 shadow essence and 2 hard wood) Give this to Krobus and they will show up at events! For the Dwarf, you need all the scrolls and 5 hearts with them. After an event, they want to learn more about our culture, but don't feel like they fit in. You can ask Gunther about Dwarfen language, and he suggests making a book about it. To make the Dwarfen Language Book, you need 1 of each scroll. Make at least 5 and give it to 5 different people, and they will appear at events!

Now, a new NPC. Verv the Alien. This mod also makes it easier for the Strange Capsule and Owl Statue to spawn, so it only takes 25 spaces and dosent scan buildings, the edges of the map or your ponds! If the strange capsule touches down, place it in your house. The night it breaks open, you get a cut scene where the alien introduces them self and then runs away before you can catch them. For the rest of the season, you can find Verv wandering around the map, and he will sell you new items! Meteor Totem: Will make a Meteor spawn the following night on your farm. Owl Totem: Will make the Owl Statue spawn the following night on your farm. Alien Totem: Will make the Strange Capsule spawn the following night on your farm if Verv is not around. Moon Magnet: It is a placeable item you can put on your farm. It takes up a 2X2 Area, and stays there. If a meteor spawns on your farm, it will land on that spot. Moon Drill (Only available if you don't have the Iridium Pickaxe): A one-time use item that will destroy a meteor for you. Radiazor (Only if you have a Meteor on your farm): Place this on a Meteor to make anything around it (In a 20X20 radius) get mutations! Mutating can be good or bad. Good Effects: Crops grow faster Crops have a higher chance of being giant Crops may duplicate Crops have better qualities Trees will yield more wood Rocks will become Ore Nodes Chickens may turn into Blue Chickens or Void Chickens Animal Produce has higher value Animals make produce faster Higher chance for Dinosaur eggs to happen Higher chance for Truffles Bad Effects: Crops may just die Trees may just die Crops could become sentient and attack you in the morning Giant Crops could become sentient and keep spawning sentient crops Rocks may become Rock, Lava or Iridium Crabs, and they don't drop anything. Duggys may show up Animals may go mad and try to attack you So, The Radiazor is a 50/50 situation. Crop Circle: A "Building" you can place down, taking up a 10X10 Space on your farm. It increases all 5 events (Meteor, Owl, Capsule, Fairy, and Witch) from 1% to 10% chance of happening. You can only get one. Angel Statue: Place it on your farm to triple the chance of the crop fairy happening. It stacks with Crop Circles. Demon Statue: Place it on your farm to triple the chance of the witch happening. It stacks with Crop Circles. Tech Blaster: A gun-like weapon from the aliens. When fired, it consumes 20 energy, knocks the player back and launches a high-power explosive projectile that destroys and blows up anything in it's path. It does have a re-charge though. Mystery Seeds: What could be inside? Plant them in the greenhouse just to be safe! These will plant random seeds down, so best use them in the green house so you don't waste them! Cave-Maker: When used on your farm, it will drill a big hole downwards. This hole will have rocks and ore nodes spawn around it every day, like a mini-quarry! It will rarely have iridium, but has a good amount of other ores. Junim-Controller: This is only really useful when you have a Junimo Hut. You can use it to get a small army of around 7 Junimos when you use it. You can use them and bring them around the map with them helping collect items and can even fight enemies! However, no Junimos on the bus though. The Ever-Seed (Only 1 in stock): This is a mysterious seed, plant it in spring and wait till fall. This seed takes 3 seasons to grow, and it dose not seem like it's not progressing. How ever, on the first of winter, you are greeted to a massive tree where you planted it. It takes up a 5X5 area around where you planted it, and year-round, you can shake it everyday to get a random assortment of fruit. Just look for the shadows when you shake it. You could get hit on the head by falling fruits! Mole-Hole: Use this on your farm to get a Mole-Hole! You can get moles to explore the under-ground and bring up their findings! They can find things like Cave Carrots, Mushrooms, and sometimes ores! They rarely even bring up gems!

Entoarox commented 4 years ago

This is not a mod idea, this is a full blown mod request, you are unlikely to find any takers simply because of how big and predefined a task this is.