Closed Pathoschild closed 4 years ago
Here is a PR for the French translation https://github.com/Pathoschild/StardewMods/pull/517
Thanks for the help! Added in the next Data Layers update.
Hi, this is the italian translation.
"tillable.tilled": "Coltivato"
@xCarloC Thanks! It'll be in the next update.
I created a pull request with the Hungarian translations.
Thanks for the help! I added it to the next update.
There's one new translation today (see where it appears):
// tile grid
"grid.name": "Tile Grid",
(If you're interested, feel free to just reply here with the text or submit a PR, whichever you prefer.)
I added the missing line (sorry, forgot to fetch before making the translation).
Thanks again!
"tillable.tilled":ekili turkısh
@BURAKMESE Data Layers doesn't have any Turkish translations yet. Can you provide the other translations too?
@BURAKMESE Thanks! Added in the next Data Layers update.
Portuguese
{ // accessible "accessible.name": "Acessibilidade", "accessible.clear": "Limpo", "accessible.occupied": "Ocupado", "accessible.impassable": "Intransitável", "accessible.warp": "Troca de mapa",
// buildable
"buildable.name": "Construções",
"buildable.buildable": "Pode construir",
"buildable.occupied": "Lugar ocupado",
"buildable.not-buildable": "Não pode construir",
// coverage: bee houses
"bee-houses.name": "Cobertura: Apiários",
"bee-houses.range": "Alcance das flores",
// coverage: Junimo huts
"junimo-huts.name": "Cobertura: Cabana dos Junimos",
"junimo-huts.can-harvest": "Conseguem colher",
"junimo-huts.cannot-harvest": "Não conseguem colher",
// coverage: scarecrows
"scarecrows.name": "Cobertura: Espantalhos",
"scarecrows.protected": "Plantação protegida",
"scarecrows.exposed": "Plantação exposta",
// coverage: sprinklers
"sprinklers.name": "Cobertura: Aspersores",
"sprinklers.covered": "Plantação coberta",
"sprinklers.dry-crops": "Aspersores não cobrem",
// crops: harvest
"crop-harvest.name": "Plantações: Colheita",
"crop-harvest.ready": "Pode colher",
"crop-harvest.not-ready": "Ainda não cresceu totalmente",
"crop-harvest.not-enough-time": "Plantação morta/não cresce à tempo",
// crops: watered
"crop-water.name": "Plantações: Irrigação",
"crop-water.watered": "Plantação irrigada",
"crop-water.dry": "Plantação seca",
// crops: water for paddy crops
"crop-paddy-water.name": "Plantações: Água para Arrozal",
"crop-paddy-water.in-range": "Próximo da água",
"crop-paddy-water.not-in-range": "Terra seca",
// crops: fertilized
"crop-fertilizer.name": "Plantações: Fertilizante Utilizado",
"crop-fertilizer.fertilizer": "Fertilizante",
"crop-fertilizer.retaining-soil": "Retentor de água",
"crop-fertilizer.speed-gro": "Acelerador de crescimento",
// machine processing
"machines.name": "Processamento de Máquina",
"machines.empty": "Máquina vazia",
"machines.processing": "Máquina processando",
"machines.finished": "Processo concluído",
// tile grid
"grid.name": "Grade de blocos",
// tillable
"tillable.name": "Arabilidade",
"tillable.tillable": "Arável",
"tillable.tilled": "Já arado",
"tillable.occupied": "Ocupado",
"tillable.not-tillable": "Não Arável"
}
@Rittsuka Thanks! Added in the next Data Layers update.
Data Layers updated with new translations; closed in favor of #34.
Data Layers overlays the world with visual data like bee/Junimo/scarecrow/sprinkler coverage, hidden paths and warps, and more.
Requested translations
See default text and the translation guide. These translations are requested:
// TODO
)// TODO
)Where translations appear in-game
Press
F2
in-game to show the data layer menu, then pressleft CTRL
orright CTRL
to cycle through the available overlays. See the readme for an example of each overlay.Credit
Full credit for translators is provided in the release notes. Thanks!
See also