Closed Pathoschild closed 4 years ago
Don't know if needed but heres goes spanish translation
{
// labels shown on the debug screen
"label.tile": "tile",
"label.map": "mapa",
"label.menu": "menú",
"label.submenu": "submenú",
"label.minigame": "minijuego",
"label.festival-name": "festival",
"label.event-id": "ID de evento",
"label.event-script": "guión del evento",
"label.song": "canción"
}
@PlussRolf Thanks! Here are the current translations:
{
// labels shown on the debug screen
"label.tile": "casilla",
"label.map": "mapa",
"label.menu": "menu",
"label.submenu": "submenu",
"label.minigame": "minijuego",
"label.festival-name": "festival",
"label.event-id": "evento ID",
"label.event-script": "evento script",
"label.song": "song" // TODO
}
Which version do you prefer (ignoring the // TODO
line)?
Debug Mode was updated with new translations; closed in favor of #23. (@PlussRolf: feel free to reply here anyway!)
@Pathoschild
{
// labels shown on the debug screen
"label.tile": "casilla", //Didn't think of this one lol. It's the correct translation.
"label.map": "mapa",
"label.menu": "menú",
"label.submenu": "submenú",
"label.minigame": "minijuego",
"label.festival-name": "festival",
"label.event-id": "ID de evento",
"label.event-script": "guión del evento", //Makes more sense for me. Thoug i got no issues understanding the previous one
"label.song": "canción"
}
@PlussRolf Thanks again! I added those to the next update.
Debug Mode lets you press a button to view debug information and unlock the game's built-in debug commands.
Requested translations
See default text and translation guide. These translations are requested:
Frenchfr.jsonItalianit.jsonKoreanko.jsonRussianru.jsonSee the readme for examples showing where the translations appear. For example:
label.event-script
appears when viewing a cutscene, and indicates the event command that's being run to show what's on screen:Credit
Full credit for translators is provided in the release notes. Thanks!
See also