Stardust-Labs-MC / Incendium

A popular Minecraft worldgen and adventure datapack for the Nether
https://www.planetminecraft.com/data-pack/incendium-nether-expansion/
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Chilling Blade using slow and effects #34

Closed Incendy-Bot closed 1 year ago

Incendy-Bot commented 1 year ago

in paper 1.19.3 using 5.1.6: apparently Chilling blade lost its effect, sounds and particles after a while (guessing server restart). Does not depend on enchantments

Bug created by skylor via Incendy in the Stardust Labs discord server

catter1 commented 1 year ago

A couple of things to try in order:

This is most likely not a bug, but rather a score or tag got misplaced after your server crash.

Moving your bug here, @faxsi, since it was a duplicate.

faxsi commented 1 year ago

when i typed /scoreboard players get @s in.cd_weapon image

/execute if predicate incendium:holding/chilling_blade run say holding image

execute if score $wep in.dummy matches 1 run say score says [@] score a bunch of time

catter1 commented 1 year ago

Looks like all the function backend is working properly. I'm assuming reload/restarting did not help?

Also, can you check if Withersbane and/or Warping Witherblade works?

Finally, try to give yourself a new Chilling Blade /function incendium:_admin_menu and see if the new one works.

faxsi commented 1 year ago

yes the reloading and restarting didnt change anything.

warping wither blade works, withersbane kinda feels normal? it have unbreaking 8

im scared to do the give items admin menu i might give everyone that item. i instead did /function incendium give chilling blade

IT Works now the chilling blade seems to be working. Thank you!

faxsi commented 1 year ago

but it only slows mobs. doesnt slow players anymore

catter1 commented 1 year ago

Glad it's working for you! And the Admin Menu will not give items to all players. Clicking through the menu, it would have done the exact same command as you did - function incendium:admin/give/chilling_blade. No difference, just easier to find the command.

As for the players - if I recall correctly, I don't think the weapons having special effects on players ever intentionally worked correctly (not sure why it worked for you before), so I'll label it as a cheeky "Works as Intended". In the 1.20 update, we will probably look into player effects more, since we got the new commands in 1.19.4 to work with.