Closed Constellation-VASCO closed 1 week ago
Seems to be like older bethesda games. The magic effect does not account for any changes to the value it is applied to. It isn't 10% of the current max hp, but 10% of the max hp when it was applied, and will not change the value unless it is reapplied.
Option 1) Wellness needs to be reapplied every levelup/hp change (not a great idea) Option 2) Change how wellness is applied. Probably also not great.
Can't think of another option, but somebody else might.
What about every time you take a rank of Wellness?
I might be possible to add this using Mod Spell Magnitude to avoid needing a script. More research is required.
Non-scripted fix Wellness_Fix.zip
Can confirm this works.
I should clarify, the calculation and updating works. Didn't test the concern for exploit. Don't know if that was addressed.
Final version Wellness_Fix.zip
This was officially fixed in 1.10.31.
Wellness adds to your max hp calculated when you take the perk, thus the perk gives more hp if taken after levelling than before
Details
I'm assuming this is a bug because as far as I know no other perk gives you a bonus that scales with your character level.
Game Version
1.7.33
Language
English (EN)
New Game
No
Reproduction Steps
Add the Wellness perk to your character Give experience through the console Note Hp Reload save Give experience through the console Add the Wellness perk to your character Note Hp