StargateInvasion / SGI

Stargate Invasion is a mod for Sins of a Solar Empire.
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Human time dilation ability is OP #28

Closed eljeffeg closed 7 years ago

eljeffeg commented 7 years ago

The Tau'ri time dilation effect that reduces hyperdrive speed of enemies is overpowered. Issues:

Possible options:

As a consideration, we may want to rethink using time dilation like this as I'm not sure it makes logical sense. It would make sense to me that it could speed up or slow down time (be it ship speed / cooldown / abilities / construction rate / etc) in that gravity well or for ships within a range of the effect. I'm trying to think of how it would project a time dilation outsize of the gravity well for any in-bound ship. Essentially, you could lock up large portions of an enemy's fleet in hyperspace while time flows normal in-game.

Entity: "Human_AbilityCruiser_TimeDilation"

eljeffeg commented 7 years ago

@dotNfg fixed this in commit https://github.com/StargateInvasion/SGI/commit/166ef34afda8aeed603349a7d82f335f664ecd4c - closing