Remove/replace damaged geometry, fix all geometry issues and make use of symmetry where possible. Create 2 UV sets, one for the texture which is mirrored and one for the Tangents with unique UV islands. Prepare a Substance Painter starter scene for texturing.
Remove/replace damaged geometry, fix all geometry issues and make use of symmetry where possible. Create 2 UV sets, one for the texture which is mirrored and one for the Tangents with unique UV islands. Prepare a Substance Painter starter scene for texturing.