What steps will reproduce the problem?
1.Use ma_autoobserver on an alive player
What is the expected output? What do you see instead?
You should follow only that player if you're using spectator mode or
automaticly jump to that player once you're dead (if possible, even with
ignorring the set server cvar to only allow to spectate the own team or
nobody). Instead, the message gets printed but the player meant to be observed
isn't followd activly.
What version of the product are you using? On what operating system?
Please provide any additional information below.
Might be due to a limitation in the engine itself.
Original issue reported on code.google.com by manuel.f...@gmail.com on 21 Sep 2012 at 7:33
Original issue reported on code.google.com by
manuel.f...@gmail.com
on 21 Sep 2012 at 7:33