issues
search
Starwaster
/
DeadlyReentry
Heat and force damage for KSP
Other
31
stars
19
forks
source link
Thermal mass, radiation changes
#19
Closed
NathanKell
closed
9 years ago
NathanKell
commented
9 years ago
Skin thermal mass is now subtracted from part thermal mass if part thermal mass modifier is unchanged from the prefab.
The temperature used for rest-of-skin radiation is set by max(part.temperature, skinUnexposedTempFraction * skinTemperature)
Recalculate the background radiation temperature for the exposed portion of the skin using the density ratio behind a normal shock (thanks @ferram4 )