Starwaster / DeadlyReentry

Heat and force damage for KSP
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Reentry very not deadly #50

Closed duqueisa closed 3 years ago

duqueisa commented 3 years ago

In the newest versions of KSP a 1mill km apoapsis to a 20km periapsis on kerbin uses one unit of ablator. Is there a new patch coming soon or a way I can tweak the file to make it more realistic I am using 1.11.2

Starwaster commented 3 years ago

I just performed a reentry using a Mk 1-3 command module and matching 2.5m stock heat shield and ended up with 493 units of ablator remaining.

My reentry used the same parameters you defined and I ended up with 502 units remaining (298 used up)

If you get radically different results with the same craft design (I don't know what your craft was like) then it's an issue with your settings or another mod. (note that if using Realism Overhaul that it drastically reduces the amount of ablator consumed because historically only a small amount of ablator was consumed)

Starwaster commented 3 years ago

Closing this as unable to replicate and no further feedback for a week.