Statistically-Unlikely-Games / Crimson-Rue

0 stars 0 forks source link

See Behind Objects #2

Open noeinan opened 5 years ago

noeinan commented 5 years ago

Objects that become invisible when pc_sprite is within 1 tile

noeinan commented 5 years ago

Maybe hide the object definition behind an if as in "if player is not facing this object" then the object gets defined and shows?

noeinan commented 5 years ago

Just got walking behind objects to work-- and I lowered the opacity of the top layer so you can kind of see behind them. However, this will likely look pretty ugly with complete art instead of just black and white sketches. I would like to eventually make this a more polished version, with objects being 100% opacity unless the player moves behind the object, upon which everything within one square of the pc is invisible.