looks like this is the bug we fixed today yesterday
is master in a deployable state right now?
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: WebSocketServer: Exception while handling client: System.AggregateException: One or more errors occurred ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Collections.Generic.Dictionary`2[System.Int32,DemoInfo.DP.Entity].get_Item (Int32 key) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DP.Handler.PacketEntitesHandler.ApplyMessage (IExtensible message, DemoInfo.DemoParser parser) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DP.DemoPacketParser.ParsePacket (System.IO.Stream stream, DemoInfo.DemoParser demo) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DemoParser.ParseDemoPacket () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DemoParser.ParseTick () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DemoParser.ParseNextTick () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at HeatmapGenerator.Heatmap.ParseTheRest () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at WSS.MainClass+<HandleUploadRequest>c__async1.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: --- End of stack trace from previous location where exception was thrown ---
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.CompilerServices.TaskAwaiter`1[System.Object].GetResult () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at (wrapper dynamic-method) object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object)
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at WSS.MainClass+<HandleClient>c__async0.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: --- End of stack trace from previous location where exception was thrown ---
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.CompilerServices.TaskAwaiter.GetResult () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at ActuallyWorkingWebSockets.WebSocketServer+<HandleClientAsnyc>c__async1.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: --- End of inner exception stack trace ---
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Threading.Tasks.Task.Wait (Int32 millisecondsTimeout, CancellationToken cancellationToken) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Threading.Tasks.Task.Wait () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at ActuallyWorkingWebSockets.WebSocketServer+<RunAsync>c__async0.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: --> (Inner exception 0) System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Collections.Generic.Dictionary`2[System.Int32,DemoInfo.DP.Entity].get_Item (Int32 key) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DP.Handler.PacketEntitesHandler.ApplyMessage (IExtensible message, DemoInfo.DemoParser parser) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DP.DemoPacketParser.ParsePacket (System.IO.Stream stream, DemoInfo.DemoParser demo) [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DemoParser.ParseDemoPacket () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DemoParser.ParseTick () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at DemoInfo.DemoParser.ParseNextTick () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at HeatmapGenerator.Heatmap.ParseTheRest () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at WSS.MainClass+<HandleUploadRequest>c__async1.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: --- End of stack trace from previous location where exception was thrown ---
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.CompilerServices.TaskAwaiter`1[System.Object].GetResult () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at (wrapper dynamic-method) object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object)
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at WSS.MainClass+<HandleClient>c__async0.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: --- End of stack trace from previous location where exception was thrown ---
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at System.Runtime.CompilerServices.TaskAwaiter.GetResult () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]: at ActuallyWorkingWebSockets.WebSocketServer+<HandleClientAsnyc>c__async1.MoveNext () [0x00000] in <filename unknown>:0
Nov 9 23:26:37 flai2 CSGO-A: WSS[14658]:
looks like this is the bug we fixed
todayyesterdayis master in a deployable state right now?