StayTalm / InputSystem

An efficient and versatile input system for Unity.
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Oculus Rift remote is not supported #29

Closed jackpr-unity closed 6 years ago

jackpr-unity commented 6 years ago

As of 0.0.2-preview it shows up as a XRController, so that's good.

It does a decent job of mapping. However it maps the "select" button in the center to "start." Should this map to "PrimaryButton" instead?

jackpr-unity commented 6 years ago

As of 0.0.4-preview and Trunk build 3e681eca9b01 (16 July 16) - same status

Dianna3D commented 6 years ago

Issue migrated to package repository: https://github.com/Unity-Technologies/InputSystem/issues/205