StayTalm / InputSystem

An efficient and versatile input system for Unity.
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When you select handedness from the component UI for a public InputAction you lose your place #8

Closed jackpr-unity closed 6 years ago

jackpr-unity commented 6 years ago

Selecting the handedness seems to refresh the whole UI. This resets the user's view to the top and pulls them out of the menu tree position they were interested in.

This becomes pretty annoying when setting up many bindings.

jackpr-unity commented 6 years ago

Nevermind, this is an issue with the upstream InputSystem UI, and it occurs when a new tree branch is opened, not when handedness is selected.