Closed zhzy0077 closed 1 year ago
It is necessary as Decky uses it to inject its code into Steam (which is basically just a browser). You don't need to do anything else with it afterwards though, just enable it and leave it enabled and you're good.
It is necessary as Decky uses it to inject its code into Steam (which is basically just a browser). You don't need to do anything else with it afterwards though, just enable it and leave it enabled and you're good.
Thanks for the prompt response. Just wondering if it exposes the debugging interface to local network w/o authentication? I don't see a place to set bind address or password.
It does not forward it to the network. Normally it would, but decky disables that when it's installed. If you look in decky settings you can re-enable the CEF forwarding. There is no password, and the port used is 8080 (or possibly 8081?)
First off, it's really an amazing tool and thanks for making it happen!
I'm a bit confused of enabling 'CEF Remote Debugging' in the instruction. By searching it in the Internet, it seems to be something relating to browser debugging.
My question is, as a user of decky loader, by user I mean, installing plugins and using them, is it necessary for me to enable 'CEF Remote Debugging' in Developer menu?