Open steam3d opened 2 months ago
better option is to make onDismount async (if it isn't already?) and await it
better option is to make onDismount async (if it isn't already?) and await it
I agree. It seems that it's not the default behaviour right now from a quick glance.
Please confirm
Feature Request Description
Some plugins must finish their background work before start them again. In cases: update, reload.
I suggest adding deferral parameter in OnDismount method that will give plugins fixed time like 1 second to stop their background job before Decky will run them again.
Further Description
No response