Closed jet082 closed 1 year ago
This is an issue of your randomizer name being inside parentheses, and the option to remove what is in there being enabled by default. Turn off that option or alter the name of your files, it isn't an issue for SRM to somehow handle.
I'm not sure that this addresses the concern. Unless I am misunderstanding something (in which case I apologize!)
The issue is that, even if a randomizer (say ALTTPR) is labeled separately from the base game on SteamGridDB or something, all of them would be simply labeled a generic "A Link to the Past Randomizer." If you have multiple copies of a randomizer on your computer, each with a different seed (very common situation for rando players on planes), they will all simply be labeled "A Link to the Past Randomizer."
The seed value matters so you can differentiate one vs another visually. You cannot simply add a separate entry on SteamGridDB for every single possible seed for every single possible randomizer. That would be hundreds of millions of entries. Possibly more!
Thus, this is absolutely an issue within the purview of SRM.
This is something SRM can already handle in that case with the use of a title modifier.
eg with Final Fantasy IV - Free Enterprise (Randomizer, UVUGA13960).sfc
and a title modifier of ${/(\(.*?\))/|${title}} ${/(\(.*?\))/|${title}|}
, you wind up with the following for a final title
(Randomizer, UVUGA13960) Final Fantasy IV - Free Enterprise
All kinds of permutations are possible using title modifier
Oh okay I was unaware of that! I'll look into it - apologies for the unnecessary issue then!
No problem I had to re-read what you were asking before I realized it wasn't just an issue with filenames.
It is nice to load up a number of randomizers onto the Deck before going on a long flight. Flying to India from Montana is much easier when you have 10-20 Final Fantasy 4 Randomizers to play on the flight. However, currently, each of these will have the same name and the same icon in Steam. This creates visual clutter and confusion, particularly if you're looking for the exact seed you're trying to resume (this is especially important as some randomizers do commonly take multiple sessions to clear).
It would be nice to be able to add some more features to the game parsing. For instance, one could conceivably add something along the lines of a standardized naming scheme for randomized games.
Game Name (Randomizer, Seed#).extension
Such that an example might be:
Final Fantasy IV - Free Enterprise (Randomizer, UVUGA13960).sfc
If the parser detects "Randomizer" it would then ensure that the seed is appended to the beginning in the resulting Steam name. For example, it might show the FF4 cover art (since a specific one for Free Enterprise doesn't exist on steamgriddb), but the resulting display name in the steam library would be
UVUGA13960 (Final Fantasy IV)
. Similar formats could be used for any other randomizer - Zelda 1, Wind Waker, etc.Or something like that. The goal would be to ensure that one can differentiate seeds from one another and store many separate randomized versions of the game in the same library for better play on long trips. Even better would be to layer the seed number over the art (and maybe overlay a random tint on the art on a per-seed basis) with Pillow or something as well so seeds could be even better visually distinguished ("I'm currently playing the yellow tinted FF4 seed" etc), but that'd be more the icing on the cake.