Closed malloc-man closed 5 months ago
I am unable to reproduce this, and I use a lot of local artwork. For me, in preview, each game has only its own local artwork. Is this still a problem in the latest version of SRM (2.4.24)?
Closing for lack of response. Let me know if you still have the same issue on the latest versions and I will re-open.
I have set up a parser with the local portraits glob:
${localimagesdir}${/}box${/}@($fuzzyTitle}|${title}).@(png|jpg)
When I go to test parser I see:
Portraits glob:
C:/Games/Roms/art/box/@(Banjo-Kazooie|Banjo Kazooie).@(png|jpg)
Resolved portraits:file:///C:/Games/Roms/art/box/Banjo%20Kazooie.png
and so on for the rest of my games.
When I go to Preview and select Parse, however, each game has all the artwork for all games matched by that parser. So, for example, Banjo Kazooie will have the art from Banjo Kazooie, Banjo Tooie, Ocarina of Time, etc. And Banjo Tooie will have the art from BK, BT, OOT, etc, and so will OOT, with the result that for each game, you have to scroll through it all to get to the right game's image.