Closed swhoro closed 5 months ago
I can't say for sure because I'm not familiar enough with the codebase yet but maybe config.executable.appendArgsToExecutable
is supposed to be parsedConfig.appendArgsToExecutable
here:
https://github.com/SteamGridDB/steam-rom-manager/blob/ed718710bdc2cb14527f801b82afb8c8353efb40/src/lib/file-parser.ts#L415
Some quick and dirty testing on my part shows the change moves launchOptions
in a Manual parser to the Steam Launch Options
field instead of appending it to the executable and the append args to executable
option, that is only available on ROM/Glob parsers, still works.
The issue is actually that the manual parser doesn't have a toggle for this at the moment, I think the right way to do it (in the spirit of the manual parser) is to just add a field to the JSON file that determines this behavior (whether the launchOptions appear in the target or separately in steam).
Will be fixed in the next update.
I want a game's launch option in steam is filled by
launchOptions
field in manifest.json, what should I do?I find a related issue: https://github.com/SteamGridDB/steam-rom-manager/issues/307, but I do not find
append args to executable
option.