Open TheWayTheTruthTheLife opened 4 months ago
I don't think this is something SRM can fix, as it has more to do with how those launchers interact with the graphics card API / order of launch. I will look into it.
I don't think this is something SRM can fix, as it has more to do with how those launchers interact with the graphics card API / order of launch. I will look into it.
Thank you, appreciate it.
The new steam recording feature leverages the steam overlay to work. So if there is a solution to this, it would allow steam to be used as a game recording, streaming, and screenshot/video hosting profile for games across all launchers, which is really cool.
Games added to the Steam library using EA Desktop and UWP parsers do not enable the steam overlay when the game is running.
The games launch properly through their own launchers when they are started through Steam, but Steam immediately drops the "now playing" status and the Steam overlay does not work.
Tested all of the following EA Desktop games, and they all experienced this issue:
Tested the following UWP game, and it experienced this issue:
The parsers experiencing this issue include:
Steps to reproduce the behavior
Expected behavior
Every other parser I've used opens the Steam overlay properly.
The parsers I've used that open the Steam overlay properly are:
The EA Desktop and UWP parsers should open the Steam overlay and show the "now playing" status in Steam, but they do not.
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