Open Steamworks is a set of reverse engineered headers for the Valve's Steam Client. More or less abandoned now that the Steamworks SDK is publically available.
Hi, when i try to rund the Test Platform it crashes on
pClientFriends->SendMsgToFriend(friendID, k_EChatEntryTypeChatMsg, cszMessage, strlen(cszMessage));
with the error message:
Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention.
I have opted into Steam Client Beta and the problem is still there. I also tried to use Revision 41773f7 but it didn't work either.
The IClient* interfaces are unversioned and unsafe - the Test Platform exists as general code example and for development of OSW itself, it is not a starting point for your own stuff.
Hi, when i try to rund the Test Platform it crashes on pClientFriends->SendMsgToFriend(friendID, k_EChatEntryTypeChatMsg, cszMessage, strlen(cszMessage)); with the error message: Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention.
I have opted into Steam Client Beta and the problem is still there. I also tried to use Revision 41773f7 but it didn't work either.
Thanks for your help.