Closed english5040 closed 1 month ago
The above issue has been resolved, but there are still some things to do:
CardArea:change_size()
not respecting negatives has been resolved by modifying real_card_limit
when negative cards are drawn or removed. This seems to also resolve the other mentioned problem.
The play area has a limit of -28 cards in it (should be 5) after a run with Perkeo.
This may be a bug with the Negative edition's implementation in Steamodded