Events were originally created with the rust crate gamesense but all steps below have been recreated with plain HTTP with JSON in Insomnia.
Currently if you define an event with POST /register_game_event, go in the UI and create a color scheme
the top (and bottom I believe) of the value range is fixed. IE if you
POST /remove_game_event
POST /register_game_event (with the same name but a different value as min or max val)
Open the integration in the UI, select the event
you will have the same top value (4 in this case as depicted in the screenshot) and get a ❌ on hover if you attempt to add more.
I can see that in the database the event has been updated in the game_integration_registered_events table to the correct values, but the color sequence cannot be adjusted in the UI. I have not been able to track down where color sequence is linked to a particular event in the database.
The problem persists if you POST /remove_game and go through all the steps to register the game and event as well.
Version: GG 30.0.0, GSDK Version 2.4.20.0
Events were originally created with the rust crate gamesense but all steps below have been recreated with plain HTTP with JSON in Insomnia.
Currently if you define an event with
the top (and bottom I believe) of the value range is fixed. IE if you
POST /register_game_event
, go in the UI and create a color schemePOST /remove_game_event
POST /register_game_event
(with the same name but a different value as min or max val)you will have the same top value (4 in this case as depicted in the screenshot) and get a ❌ on hover if you attempt to add more.
I can see that in the database the event has been updated in the
game_integration_registered_events
table to the correct values, but the color sequence cannot be adjusted in the UI. I have not been able to track down where color sequence is linked to a particular event in the database.The problem persists if you
POST /remove_game
and go through all the steps to register the game and event as well.