Each ship will have a unique role on the battlefield.
Current Functionality
Starships have no combat AI
Desired Functionality
Provide the following combat AI
Support: The ship will flee any attackers and otherwise carry on with its current task.
Swarm: The ship will perform close-range combat and will destroy or be destroyed.
Strafe: The ship will perform strafing runs until it or the enemy is destroyed and will flee on major hull damage.
Picket: Circle the enemy at medium range. All weapons comfortably in range to ensure accurate hits on target. Will change direction on directional shield depletion optimising for maximum short-range battle sustain.
Artillery: The ship will stay at long range, firing its longest range weapons on the target.
Platform: The defensive platform will remain stationary and fire at any enemies in range.
Background
Each ship will have a unique role on the battlefield.
Current Functionality
Starships have no combat AI
Desired Functionality
Provide the following combat AI
Features
Feature: Combat Computers (Ship Fighting AI)
Scenario: THE SENARIO HERE