Open Stefan4472 opened 1 year ago
We want to split the UI events+update logic out from GameEngine and into GameRunner, because it's something that should be handled generically. Also, the way that the UI is updated (via UpdateContext) is overly complicated.
GameEngine
GameRunner
Related to #169 because we will be pulling some logic out of GameEngine.
We want to split the UI events+update logic out from
GameEngine
and intoGameRunner
, because it's something that should be handled generically. Also, the way that the UI is updated (via UpdateContext) is overly complicated.