Steffo99 / flyingsnake

CLI Terraria world map renderer
https://forums.terraria.org/index.php?threads/flyingsnake-a-world-map-renderer.82400/
European Union Public License 1.2
10 stars 4 forks source link

request: use textures #10

Open zosky opened 4 years ago

zosky commented 4 years ago

would you be willing to render the map with tiles ? ( i wish i had the skills to crontrib a pull )

terraFirma -when told where terraria.exe lives- is able to render tiles and fog of war however i've gathered the export function never worked right and was dropped many years ago.

image ( it doesn't handle glass walls nicely )

Steffo99 commented 4 years ago

That would be... quite hard to do :P

Terraria's sprite rendering system is really complex, with all the texture offsets, frame important tiles, merging tiles and random tiles. I think I don't have the skills to do that either 😅

Steffo99 commented 4 years ago

You can render the map from inside the game with the Camera Mode, though!

zosky commented 4 years ago

thanks for the quick reply - figured it was a stretch.

regardless, my timeLapse project is starting to take shape, thanks to flying snake. comparing daily renders looks pretty cool. i'm going to string these together into an animated.gif

image

osbm commented 1 year ago

I think that this would be awesome. I am even willing to help. :)

We could just try to render a scene like "160x90" ( 16x9 screen ratio) for like, to try to visualize a build inside a map.

But, I believe this requires way too many hacks to get it to match the renderer of terraria. And it would be near impossible for us to work our way through reverse engineering.

Maybe we could just set a terraria docker machine in the cloud that loads the world and takes a screenshot :D