Stefouch / myz-zonemap

A web application for managing the Zone Map in the Mutant: Year Zero tabletop roleplaying game.
MIT License
13 stars 3 forks source link

Player View #5

Open SpaceDiceMan opened 5 years ago

SpaceDiceMan commented 5 years ago
Stefouch commented 5 years ago

I agree for the rot level, as it is very easy for the players to determine it.

But I'm unsure to make the "fog-of-war" transparent. I like when my players have to discover the map sector by sector. In my games, my players have a printed map with no data. And when they ask for information, I saw them the Player View from here.

SpaceDiceMan commented 5 years ago

Ah, I wasnt clear. The player map covers the background (printed) map because the grid cells are opaque. If the grid cells would not be opaque you could see the background. The information [name, rot etc] visible is fine.

Stefouch commented 5 years ago

Actually, I think it's better to have an opaque fog-of-war.

Nonetheless, I'll implement a button to "reveal an unexplored" sector. Sometimes, a NPC might give to the players the location of a special Zone sector.

bjornhagstrom commented 1 year ago

In player view the background map is not visible at all for me (MacOS Safari/Chrome). I disapears when I enter player mode. It would be great to have it visible in both views (maybe a check box for those that do not want players to se it all?).

Thanks for the great work, it is a great resource!

PS Is this project still being maintained?