Open Stektpotet opened 5 years ago
Convert the asciim-sprite atlas into signed distance field to allow for high quality scaling of text rendering.
Make a fragment shader that operates on SDFs when rendering.
https://youtu.be/-O0-HEZAwg8?t=1698
Convert the asciim-sprite atlas into signed distance field to allow for high quality scaling of text rendering.
Make a fragment shader that operates on SDFs when rendering.