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StellaOrg
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ImplicitBVH.jl
High-Performance Bounding Volume Hierarchy for Collision Detection and Ray Tracing in Dynamic Scenes
https://stellaorg.github.io/ImplicitBVH.jl/
MIT License
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Add Atomix.jl v1 compat
#11
christiangnrd
closed
1 day ago
1
BVH building is not compatible with CUDA.jl
#10
ZenanH
opened
6 days ago
1
Fix to error in raytrace_cpu.jl cpu parallelisation script
#9
Jack-Grogan
closed
4 days ago
0
Update raytrace_cpu.jl
#8
Jack-Grogan
closed
4 days ago
0
Update raytrace_cpu.jl
#7
Jack-Grogan
closed
4 days ago
0
Ray tracing issue
#6
ZenanH
closed
1 week ago
2
switch to using AK TaskPartitioner. Added logo
#5
anicusan
closed
3 weeks ago
0
Implementation of raytracing in ImplicitBHV.jl
#4
Jack-Grogan
closed
3 weeks ago
1
Implementation of raytracing in ImplicitBVH.jl
#3
Jack-Grogan
closed
3 weeks ago
0
GPU Parallelisation with AcceleratedKernels.jl
#2
anicusan
closed
4 weeks ago
0
TagBot trigger issue
#1
JuliaTagBot
closed
1 year ago
5