Closed Partonetrain closed 7 months ago
Thanks for catching this! It seems I changed it in the code but not in the wiki, will fix in a sec!
fixed
Thanks for the quick response, but there still seems to be an issue.
using
"textures":{ "shield":"examplemod:item/netherite_shield" }
(which is what the wiki has now) in the blocking model uses the non-banner-compatible shield texture. It looks like the banner disappears when blocking.
thats not what happens on my end, could you please show your project, preferably as a github repo?
D'oh, I had it parented to fabricshieldlib:item/fabric_shield_blocking
instead of fabricshieldlib:item/fabric_banner_shield_blocking
, which is why it didn't work. My apologies, and thanks for your patience, haha.
It's all good! Happy you got it sorted out.
https://github.com/StellarWind22/Fabric-Shield-Lib/assets/19861808/75f9f5e7-306a-439a-ac0d-d8ce6e1dd7b2
The tutorial (https://fabricmc.net/wiki/tutorial:shield) has the blocking model parent from fabric_banner_shield_blocking and doesn't specify the texture.
However, specifying the texture like so in the blocking model (my JSON) results in the shield using the default Minecraft missing texture.