Stellaris-Immortal / retile

Repository for Stellaris Immortal alpha
GNU General Public License v3.0
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[BUG] : X weaponry on destroyers not firing from close range #122

Open Feone opened 4 years ago

Feone commented 4 years ago

No idea if this has anything to do with this mod or if it's just another regular Stellaris bug.

In my current game I'm fighting the Prethoryn with fleets composed mostly of destroyers using arc emitters and some disruptors.

When their jump drive is on cooldown (speed penalty?) they hold at a short distance and fire as expected, without this they fly right up to the Prethoryn starbases and circle it at close range which apparently prevents them from firing their Arc Emitters, and thus dealing very little damage.

Their computer is set to artillery.

uhhh

This is what it looks like when the drive is on cooldown:

normal

gebnar commented 4 years ago

Huh... This is a very interesting interaction. I'll see about modifying the behavior computers soon anyway. Thanks for pointing this out, it'll help!