Closed StephanTLavavej closed 8 years ago
GLAD is a cleaner option than GLEW, here are the most used loader libraries for OpenGL https://www.opengl.org/wiki/OpenGL_Loading_Library
It looks like GLEW has a separate branch for this that is in the works: https://github.com/nigels-com/glew/pull/30 Maybe you can build from that branch instead of using the patch?
@sol-prog , GLAD looks interesting, although I'm wary of anything that doesn't call itself 1.0. Previously the Python prerequisite would have been a deal-breaker, although I think MSYS2 might have an installer-free package (need to investigate).
@LB-- , my usual policy is to stick to official releases only, not pre-release or development branch versions. I have more confidence in my patch than in pre-release code.
http://sourceforge.net/p/glew/bugs/174/ has been fixed for GLEW 2.0.0, finally.
It's 2015 and GLEW still doesn't support OpenGL core profiles.
glew-core.patch
is my robust fix, but I shouldn't have to maintain this.I would be open to switching libraries (as I previously switched from GLee to GLEW), but I'm not currently familiar with what's available.