The code for SPR_init() calls SPR_initEx(420) (420 is repeated in the initEx code line 130
size = vramSize?vramSize:420;
The documents state the default call argument is 512. When changing it to 512, the sprite pattern area in VRAM extends up to the sgdk font. (Is 420 meant to leave room for window data?)
Either way the docs are different. What is meant to be default behavior here?
The code for SPR_init() calls
SPR_initEx(420)
(420 is repeated in the initEx code line 130size = vramSize?vramSize:420;
The documents state the default call argument is 512. When changing it to 512, the sprite pattern area in VRAM extends up to the sgdk font. (Is 420 meant to leave room for window data?)
Either way the docs are different. What is meant to be default behavior here?