Stephen321 / EpicMegaJam2022-FallenDown

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design the layout of purgatory #20

Closed Stephen321 closed 2 years ago

Stephen321 commented 2 years ago

this will determine what models we need.

contains:

Stephen321 commented 2 years ago

it's probably best to block this out in unreal itself "/Maps/L_Purgatory"

Stephen321 commented 2 years ago

first version of blockout done in 346ea7ef52e6b9ac0a4bf069bb0aecd005bdef