Open CheddarBeCheese opened 2 months ago
Its any reforge, not just percentages
I have the same issue on 1.21.1, I did some digging and figured out that it's an intended behaviour for attributes with the same id (https://bugs.mojang.com/browse/MC-16466).
Item attributes of each type always have the same id, like in the image the legendary armour health attributes will all have the id "tiered:legendary_armor_0" and will not stack.
Unfortunately I do not know how to fix this myself.
As of currently, I have two pieces of armor that give the "+25% armor" buff but noticed that all of the percent bonus goes away when I take off only one piece of armor.