StetHD / cakejs

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Edit mode #9

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Edit mode would be nice. It'd show handles around each object and hijack
oncontextmenu to do something like Morphic. The handles would be a
transformation widget (a better version of canvas.html#TransformWidgetProto.)

The primary use for it would be to do object layout (assuming that the
graphics come from Inkscape / bitmap image editor), transformations and
animations. Exposing the object's event listeners, frame listeners and
keyframes for editing would be awesome.

Once that part is down, it could be extended for editing the graphics
objects (and motion paths require a path editor anyhow.) That'd require
"create object, add & delete & move control points", see
canvas.html#EditableCurve and #CatmullRom for inspiration.

Also would need widgets for picking colors and building gradients. A custom
gradient interpolator would be good (weighed color stops, then compile down
to linear gradient stops.)

Original issue reported on code.google.com by Ilmari.H...@gmail.com on 15 Mar 2008 at 1:03

GoogleCodeExporter commented 8 years ago
I can help you with it. It was already planned by me. :P

Original comment by hirszdes...@gmail.com on 24 Sep 2008 at 6:08

GoogleCodeExporter commented 8 years ago
Hey, sure, please do.

I added you as a project member, it should give you the ability to commit to 
the SVN
repo (I hope.)

If you have any questions, I'd be more than happy to answer :)

Original comment by Ilmari.H...@gmail.com on 26 Sep 2008 at 10:32