SteveTownsend / ImmersiveEquipmentMeshGen

Skyrim SE Synthesis Patcher for Immersive Equipment Display - mesh generation
GNU General Public License v3.0
12 stars 12 forks source link

Not all mod-add weapons get patched, is that normal? #20

Open NarseGC opened 6 months ago

NarseGC commented 6 months ago

Thanks for your work. Still a minor problem happens to me. After patching, only some of my mod-added weapons get patched, others are not. Is this normal or maybe I have done something wrong? Any idea how may I fix this?

Mods getting patched: https://www.nexusmods.com/skyrimspecialedition/mods/40550 https://www.nexusmods.com/skyrimspecialedition/mods/45001 https://www.nexusmods.com/skyrimspecialedition/mods/34666

Mods not getting patched: https://www.nexusmods.com/skyrimspecialedition/mods/106262 https://www.nexusmods.com/skyrimspecialedition/mods/114022

NarseGC commented 6 months ago

Digging into the log, may be something useful. As for the Relentless sword (https://www.nexusmods.com/skyrimspecialedition/mods/114022) which doesn't get a patched mesh, here is some relevant logs:

SlavicPotato commented 6 months ago

Relentless in particular has oldrim mesh objects (NiTriShape) which the patcher does not support. You can convert it to SE with SSE Nif Optimizer.

NarseGC commented 6 months ago

Relentless in particular has oldrim mesh objects (NiTriShape) which the patcher does not support. You can convert it to SE with SSE Nif Optimizer.

Thank you for your reply. Problem solved. What a lovely day!