SteveTownsend / ImmersiveEquipmentMeshGen

Skyrim SE Synthesis Patcher for Immersive Equipment Display - mesh generation
GNU General Public License v3.0
13 stars 12 forks source link

Fix cloning nodes with children #5

Closed SlavicPotato closed 2 years ago

SlavicPotato commented 2 years ago

Do not clone NiTriShape/NiTriStrips until it's fixed Do not write empty scb nodes Hide only the scb node, not its children Do not process hidden scb nodes

SteveTownsend commented 2 years ago

Thanks for fielding these issues, I am back at home Sunday and will review and merge this in.

On Sat, Feb 26, 2022, 1:32 AM SlavicPotato @.***> wrote:

Do not clone NiTriShape/NiTriStrips until it's fixed Do not write empty scb nodes Hide only the scb node, not its children Do not process hidden scb nodes

You can view, comment on, or merge this pull request online at:

https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5 Commit Summary

File Changes

(1 file https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5/files)

Patch Links:

- https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5.patch

https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5.diff

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