Closed SlavicPotato closed 2 years ago
Thanks for fielding these issues, I am back at home Sunday and will review and merge this in.
On Sat, Feb 26, 2022, 1:32 AM SlavicPotato @.***> wrote:
Do not clone NiTriShape/NiTriStrips until it's fixed Do not write empty scb nodes Hide only the scb node, not its children Do not process hidden scb nodes
You can view, comment on, or merge this pull request online at:
https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5 Commit Summary
- bc767a5 https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5/commits/bc767a50111be998913433ce0966f7ae98ca8ad1 Fix cloning nodes with children
File Changes
(1 file https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5/files)
- M ImmersiveEquipmentMeshGen/NifTransformer.cs https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5/files#diff-82f5aeda35c70a1dab0609bbdf4f43e9c2d6766bfd05fa25f860501de14275b7 (60)
Patch Links:
- https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5.patch
https://github.com/SteveTownsend/ImmersiveEquipmentMeshGen/pull/5.diff
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Do not clone NiTriShape/NiTriStrips until it's fixed Do not write empty scb nodes Hide only the scb node, not its children Do not process hidden scb nodes