SteveTownsend / SmartHarvestSE

AutoHarvest 2 Skyrim SE mod ported to CommonLibSSE
GNU General Public License v3.0
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Goldenhills Farm Bunkhouse (CC Farming) not treated as Player House #493

Closed SteveTownsend closed 5 months ago

SteveTownsend commented 5 months ago

Nexus bug report from ElvanLady

Noticed that while I have autolooting for player homes set to off, when I go into the Goldenhills Farm Bunkhouse (CC Farming) autolooting is on. This could be because it's a buildable building handled through dialogue with your goldenhills steward, idk.

SteveTownsend commented 5 months ago

ccVSVSSE004_BunkhouseInteriorLocation is not tagged with any of the right KYWDs. Added as a special case, extensible to others.

SteveTownsend commented 5 months ago

Test evidence

2024-06-16 11:45:50.485     info  17668 Record LCTN records that are actually Player Houses
2024-06-16 11:45:50.485     info  17668 Found exact match 0xfe038d38 for ccvsvsse004-beafarmer.esl:0x000d38
2024-06-16 11:45:50.485     info  17668 LCTN Goldenhills Bunkhouse/0xfe038d38 treated as Player House