Open GoogleCodeExporter opened 9 years ago
Is a Regression, tracked this down back somewhere between SVN 1246 ~ 1264, as
far as
I know the only revision that modified MTGS there is r1257, which fixes lots of
games
(but that doesn't mean it couldn't be a different revision).
I don't have any build between those revisions to narrow down to the exact
revision
which caused the regression.
Original comment by shadow0...@mail.com
on 24 Jun 2009 at 10:20
Need a retest with the latest SVN (or beta) please. This should be fixed with
the new
MTGS code
Original comment by pcsx2gu...@gmail.com
on 2 Dec 2009 at 7:57
Tested on r2283, is still happening, pcsx2 hangs as soon as the WM logo passes
now,
unlike before which passed into the intro video for a few frames, using the
legacy-gui and deactivating MTGS still makes that screen pass thus making the
game
playable, tested on r2186 legacy.
Original comment by shadow0...@mail.com
on 2 Dec 2009 at 5:39
Hmm ok, try checking Force Synchronized MTGS in the Video/GS panel on the new
GUI.
That should be equal to disabling MTGS on the legacy build. See if it has the
same effect
Original comment by pcsx2gu...@gmail.com
on 2 Dec 2009 at 6:23
I forgot to tell I tried "Synchronized MTGS" beforehand, and it makes the
emulator
hang on infinite loop, it doesn't crash.
Original comment by shadow0...@mail.com
on 2 Dec 2009 at 7:08
I meant the game hangs on infinite loop after the WM logo, to not add confusion
(need
an edit buttom).
Original comment by shadow0...@mail.com
on 2 Dec 2009 at 7:11
Tested with: PCSX2 r2271,GSdx r2270 (HW/SW),GSdx v0.1.14,ZeroGS, SPU2-X
r2217,clamping,some hacks.
Prints a bunch of these at boot: ElfProgram different load addrs:
paddr=0x005536ac,
vaddr=0x00540000 (with different paddr in each). Then after the aforementioned
logo,PCSX2 dies.
And by dies I mean I can't even quit it properly, have to end task. Forced
synchronized MTGS didn't help.
Valid bug.
Original comment by pcsx2gu...@gmail.com
on 8 Dec 2009 at 11:50
Does this issue still persist?
Original comment by refraction
on 5 Apr 2013 at 10:42
Original issue reported on code.google.com by
shadow0...@mail.com
on 22 Jun 2009 at 5:07