Open GoogleCodeExporter opened 9 years ago
Could you please get hold of a 989 to test, just to make it easier to find the
problem
Original comment by refraction
on 22 Jul 2009 at 11:48
Took me a while, but yes the corruption is caused by rev 989 to be specific.
Original comment by shadow0...@mail.com
on 24 Jul 2009 at 3:42
Tested with: PCSX2 r2271,GSdx r2270 (HW/SW),GSdx v0.1.14,ZeroGS, SPU2-X
r2217,roundmodes,clamping,SuperVU,VUint,IOPint
Game is VERY IOP sensitive. I managed to get past the first crash consistently
by
enabling the IOPx2 hack. Couldn't get past it with IOPint even with the
previous hack on.
Graphic corruption seems to not go away with anything used, looks like a core
issue
but could be an identical GS plugin bug.
I've seen those 4 logos about 500 times to test this game :P
Original comment by pcsx2gu...@gmail.com
on 8 Dec 2009 at 11:49
can this be retested please? looks like path3 masking errors, which should be
nearly
resolved now.
Original comment by refraction
on 30 Apr 2010 at 9:32
Tested on r3356, the FMV crashes seems to have been fixed, the game intro is
now stable, but it equires the EE Timing Hack to get past the MC screen (before
entering the loading screen) otherwise it gets stuck.
Regarding the graphical corruption, is almost fixed it does look better, Menu
screen is completely fixed, but both the scandal loading logo and press start
screen are still half corrupted:
http://img30.imageshack.us/i/gsdx20100701045109.jpg/ [v3356]
http://img685.imageshack.us/i/gsdx20100701045011.jpg/ [v3356]
Also there is this warning somewhere around boot now:
GIFTAG error, size exceeded VU memory size 3ff
I have seen a few of these GIFTAG errors on other games in recent revs.
Original comment by shadow0...@mail.com
on 1 Jul 2010 at 8:07
hmm that reminds me of rialta nua (or however it was spelt) can you try the new
revisions?
Original comment by refraction
on 5 Apr 2013 at 10:47
Original issue reported on code.google.com by
shadow0...@mail.com
on 17 Jul 2009 at 7:17