Closed GoogleCodeExporter closed 9 years ago
With MTGS Off, the emulator doesnt crash it just stalls. After observing task
manager it appears to be garbage collecting since the memory usage reaches
roughly
2GB then drops to roughly 400MB
Original comment by aG.Annih...@gmail.com
on 16 Aug 2009 at 1:25
It's one of the dma systems, my bet is GIF again.
I'll mark is as a duplicate, since we have oh so many of these :p
Original comment by ramapcsx2
on 16 Aug 2009 at 4:20
I don't know of which one this is duplicate of, so here you go. >_<
Using r3738, with and without "Use Synchronized MTGS" enabled.
On new game, after the first dialog scene.
sceGsSyncPath: GIF does not terminate
<D1_CHCR=70000045:D1_TADR=0163ea70:D1_MADR=0163ea80:D1_QWC=00000000>
<D2_CHCR=00000001:D2_TADR=002d9930:D2_MADR=003499c0:D2_QWC=00000000>
<VIF1_STAT=00000040:GIF_STAT=00000e00>
Original comment by KrossX3
on 8 Sep 2010 at 5:50
try the EE timing gamefix since it sometimes fixes things like this.
i got a similar message in Melty Blood Actress Again and solved it with the
gamefix.
Original comment by andutrache@gmail.com
on 8 Sep 2010 at 8:01
No change with the hack enabled.
Original comment by KrossX3
on 8 Sep 2010 at 8:40
I have build several versions pcsx2.exe and tested them with current plugins
from package 0.9.7-r3738.
And I have found playable version. It's r1125. It's already don't have
poligon-mistakes and still don't freeze.
Version r1500 already freezing.
So there is some mistake in pcsx2 code between versions r1125 and r1500 which
make Front Misson IV freeze.
Hope this information will help you fix this bug in nearest future.
Original comment by Su.chAn....@gmail.com
on 23 Jan 2011 at 2:07
Original issue reported on code.google.com by
aG.Annih...@gmail.com
on 16 Aug 2009 at 12:26