Open GoogleCodeExporter opened 9 years ago
What are your PCSX2 and plugin settings? Which plugins are you using? Game
region
(PAL or NTSC?)? Your full system specs?
Find the last SVN revision you didn't get the crash and post it.
Your bug report is incomplete and does not help us much.
Original comment by pcsx2gu...@gmail.com
on 15 Jan 2010 at 7:47
I can confirm. Basically it happens if "Boot Hack" is ON. Mines' NTSC. That
should
point you in the right direction. I know it's a Hack, but this is the only game
that
doesn't like that option.
Original comment by wespipe...@gmail.com
on 27 Jan 2010 at 6:45
yes sorry for not posing more info but if what he says is true the problem with
that
is the only way the patches seem to work for me is if i keep the bios skip hack
on
Original comment by davo...@gmail.com
on 27 Jan 2010 at 6:01
So this is 'just' the Tekken5 skip-bios crash bug? Or is there actually
another game
this happens on? (and yes it's probably a GSdx bug, do we have an issue for it
already?)
... And yes there's some known issues with patch/crc detection still. It's on
the todo
list. >_<
Original comment by Jake.Stine
on 28 Jan 2010 at 11:08
no it also crashes on 007 everything or nothing and i think metal gear solid 3
Original comment by davo...@gmail.com
on 28 Jan 2010 at 10:59
I have also runtime errors sometimes.
Original comment by Erik.O...@gmail.com
on 29 Jan 2010 at 12:23
Ok Tekken and MGS3 crashes are known to be GSdx-related. They're related to
the
texture cache, most likely, which itself is the cause of many othr bugs.
Marking it as
such.
Original comment by Jake.Stine
on 31 May 2010 at 12:50
Not happening to me in rev4980 all default settings except i checked native ps2
resolution to get rid of those ugly bars, but it runs really slow in my PC
28~31 FPS with laggy sound.
Tested in win7x64 5gb ram core2duo e8400 HD5670 catalyst driver 11.12.
Original comment by jodr...@gmail.com
on 17 Dec 2011 at 4:59
Sorry i tested Tekken 5.
Original comment by jodr...@gmail.com
on 17 Dec 2011 at 5:00
Original issue reported on code.google.com by
davo...@gmail.com
on 10 Jan 2010 at 6:56