StjerneIdioten / I3D-Blender-Addon

Rewriting the I3D blender addon from scratch and adding long-sought community features
GNU General Public License v3.0
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Splines/Paths/Curves should be converted to mesh objects upon export #1

Closed ssnd292 closed 3 years ago

ssnd292 commented 4 years ago

Me personally like to keep as many objects as possible easily editable.

That is why I rarely convert splines or paths into actual geometry, since its not needed if they are setup correctly (array and curve modifier for example)

One feature very late down the road I would like to see is the exporter to handle those splines and paths as meshes, so that they are automatically converted into meshes for export.

StjerneIdioten commented 4 years ago

GE also has support for some splines/paths so maybe they should be converted into that? Probably depends on the case.