Rewriting the I3D blender addon from scratch and adding long-sought community features
GNU General Public License v3.0
66
stars
18
forks
source link
Smoothness is directly export from Roughness value of BSDF Shader #11
Closed
ssnd292 closed 4 years ago
Simple bug:
The Smoothness value is not correctly inverted from the Roughness of the BSDF Shader. https://forum.substance3d.com/index.php?topic=3243.0
Smoothness = 1 - Roughness
In my case, smoothness should be